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Author Topic: If you played games on an Apple II...  (Read 3948 times)
isthisthingon
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« on: November 12, 2012, 04:47:49 PM »

... then this should seem familiar: Empire I: World Builders. The "sound effects" at around 2:15 are hilarious  ROFLMAO
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« Reply #1 on: November 12, 2012, 06:42:02 PM »

That was awesome - so many wonderful memories learning to code on the ][. Thanks ITTO and nice to see you about.

This still makes me really happy: http://en.wikibooks.org/wiki/6502_Assembly

Do you remember the image of Snoopy that I used to prove the flicker free movement code in what, like 81? Also do you remember the original Star Trek game? No graphics at all, all text based imagery. Delightful. Thanks for the walk down memory lane man. Hard to imagine all we've seen since then.
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« Reply #2 on: November 13, 2012, 12:43:28 AM »

Definitely brought back some memories.  I used a lot of Edu-Ware software back then.  I even turned some much-more-popular classmate of mine on to the Apple II... not sure if he ever made anything of himself.  He's probably still climbing stadium light poles somewhere.  ;-)
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perkiset
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« Reply #3 on: November 13, 2012, 06:54:14 AM »

Sounds like some kinda moron to me. Climbing light poles? What an idjit.  Angel
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isthisthingon
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« Reply #4 on: November 13, 2012, 09:31:51 AM »

I remember your flicker-free cross-hair and although a text-only Star Trek doesn't ring a bell, I remember playing Zork which was a text-only adventure game. Then of course came the Wizard and the Princess, Ultima I, II, xxx, and of course  Oregon Trail.

When Karateka arrived, I thought we hit a plateau of gaming excellence  D'oh!
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perkiset
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« Reply #5 on: November 13, 2012, 09:49:06 AM »

It was the first intelligent game I ever played on a computer, between that and Breakout, was about all we had.

http://en.wikipedia.org/wiki/File:Apple_Trek.gif
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isthisthingon
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« Reply #6 on: November 13, 2012, 10:30:52 AM »

Yep, now I remember! That green command quadrant block refreshed my memory.
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« Reply #7 on: November 13, 2012, 10:44:36 AM »

Karateka  ROFLMAO

How about Sneakers? Do you remember the one? That was really the first pretty Hires game for the ][.
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« Reply #8 on: November 14, 2012, 02:28:11 AM »

I totally remember Sneakers!  Surprised how that one rushed back to me, I'd NEVER have remembered it without prompting.  The mind is a pretty amazing storage box.
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« Reply #9 on: November 18, 2012, 10:52:06 AM »

LDA page 6...


thats my ebonics assembly... im not trying to send codes to a selectrix typo-ball
but i remember the shit out of swashbuckler and strip poker... two tone nips.....


:fap:

 Jackoff

just hearing these sounds takes me back to zero.

command open apple reset /esc still works depending on your keyboard but it wont make that awesome looking asterisk thingy and scratch the needle off the record  next to the close bracket....

enough said the sprites on the atari 130xe and the power without the price was way better ...what with the quadrophonic pokey chip and the GTIA and the antic chip made 

preppie, archon II , ghostbusters , flight simulator II,  castle wolfenstein, wizards quest, ballblazer, 3d world,
alternate reality,  starglider,

same 6502, better shizz.. blew the apple away. 

just hope you dont have to do any vertical scrolling anytime soon...Cheesy

even robot tank on the 2600 blew away the apple ][.* non p/m graphics detritis. Wink

SHit, my atari 520st was running unix way b4 apple jumped on board (ducks and waits for barrage)

 

My atari would tear your you up faster than kleenex at a snot part  vertical blank bank switch to page 6.

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« Reply #10 on: November 18, 2012, 10:54:05 AM »

https://www.youtube.com/watch?v=jnER7vX7yn0

the swashbuckler vid lol
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perkiset
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« Reply #11 on: November 19, 2012, 02:05:51 PM »

I LOVED coding on that box. It looks so cheesy now, but the simplicity of graphics memory, 6502 - it was a delight. To this day I think more fondly upon coding against the Apple ][ than any other language I've ever used.

(They say you never forget your first...Wink )
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perkiset
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« Reply #12 on: November 19, 2012, 02:09:28 PM »

Lots of folks did dig the Atari ... and it was great. But it had a much more limited audience and seemed less of a utility machine. Certainly, there was no great push for business apps on the Atari LOL ... so I spent no time there because gaming was always a way, way distant second for me.

And you're right, we only had 2 pages on the Apple - but used correctly that's all you needed. It's funny, now thinking about it, that it took longer than the vertical refresh rate to simply move a block of data the size of the video ram page into a real video page. Amazing.
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« Reply #13 on: June 11, 2013, 03:41:29 AM »

Yep, now I remember! That green command quadrant block refreshed my memory.




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perkiset
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« Reply #14 on: June 11, 2013, 11:08:50 AM »

Humabot. Thx Bomps Wink
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